I think there are two times that you buy products to help fulfill a role: first, when you are assuming a new role and try to surround yourself with objects that will help you adjust to that role; and second, once you have adjusted to a new role and have identified objects you could use to perform that role better. In this case, products are helping you to fulfill a role, but not necessarily by helping you define the role: sometimes you already know the role and you just need a better accessory to go with it. And, to me, keeping products around due to built-up emotional attachment comes largely from experience, even though we usually have a strong initial reaction to something really new and interesting.
This is the first design lecture I've attended that focused heavily on the reflective goals a user has, rather than the behavioral and visceral aspects. While I don't totally agree with all the ideas in the lecture, it was fun to look at products from a broad, life-goal point of view.
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